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Общие вопросы / Re: Соеденить два действия
« on: June 23, 2019, 02:48:37 PM »
Что-то не работает, может ли это связано с переходным цветом?
Добавлена тема оформления "Clickermann" для кода с подсветкой синтаксиса. Выбирается из выпадающего списка "Код" (рядом с "цвет", "размер" и "шрифт") в режиме редактирования поста. Либо просто BB-тегом "code=clickermann"
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waitms(750)
move(317,219)
waitms(84)
lDown(317,219)
waitms(104)
lUp(317,219)
waitms(320)
move(317,218)
waitms(16)
lDown(317,218)
waitms(79)
lUp(317,218)
waitms(100)
move(318,218)
waitms(20)
move(319,218)
waitms(7)
move(320,219)
waitms(9)
move(323,221)
waitms(7)
move(327,223)
waitms(9)
move(333,226)
waitms(8)
move(338,230)
waitms(6)
move(341,233)
waitms(10)
move(346,237)
waitms(8)
move(351,242)
waitms(8)
move(358,247)
waitms(8)
move(364,255)
waitms(7)
move(372,261)
waitms(9)
move(379,270)
waitms(7)
move(386,277)
waitms(9)
move(393,284)
waitms(7)
move(399,291)
waitms(9)
move(407,302)
waitms(8)
move(412,310)
waitms(7)
move(415,316)
waitms(9)
move(421,322)
waitms(7)
move(424,328)
waitms(9)
move(428,335)
waitms(7)
move(432,343)
waitms(9)
move(437,352)
waitms(7)
move(441,360)
waitms(9)
move(445,368)
waitms(7)
move(448,374)
waitms(9)
move(451,382)
waitms(8)
move(453,388)
waitms(8)
move(455,392)
waitms(6)
move(457,396)
waitms(10)
move(458,402)
waitms(7)
move(460,408)
waitms(9)
move(461,415)
waitms(8)
move(464,421)
waitms(8)
move(465,428)
waitms(8)
move(467,435)
waitms(8)
move(469,442)
waitms(7)
move(470,449)
waitms(9)
move(473,459)
waitms(7)
move(474,464)
waitms(8)
move(475,468)
waitms(8)
move(476,473)
waitms(9)
move(477,477)
waitms(8)
move(479,482)
waitms(7)
move(479,484)
waitms(9)
move(481,488)
waitms(8)
move(482,491)
waitms(7)
move(483,494)
waitms(8)
move(483,496)
waitms(7)
move(483,497)
waitms(8)
move(483,499)
waitms(8)
move(483,500)
waitms(8)
move(483,501)
waitms(9)
move(483,502)
waitms(7)
move(484,504)
waitms(8)
move(484,506)
waitms(9)
move(484,508)
waitms(8)
move(484,510)
waitms(8)
move(485,511)
waitms(7)
move(485,512)
waitms(9)
move(485,513)
waitms(8)
move(485,514)
waitms(8)
move(485,515)
waitms(8)
move(486,515)
waitms(8)
move(487,516)
waitms(8)
move(487,515)
waitms(8)
move(488,514)
waitms(7)
move(489,512)
waitms(8)
move(489,509)
waitms(9)
move(489,506)
waitms(8)
move(489,503)
waitms(8)
move(489,499)
waitms(8)
move(489,496)
waitms(7)
move(489,493)
waitms(8)
move(489,491)
waitms(8)
move(489,488)
waitms(8)
move(488,486)
waitms(8)
move(488,485)
waitms(8)
move(487,484)
waitms(8)
move(487,483)
waitms(8)
move(487,482)
waitms(9)
move(486,481)
waitms(15)
move(485,480)
waitms(8)
move(484,479)
waitms(24)
move(484,478)
waitms(49)
move(484,477)
waitms(7)
move(484,476)
waitms(17)
move(484,475)
waitms(16)
move(484,474)
waitms(15)
move(484,473)
waitms(24)
move(484,472)
waitms(50)
lDown(484,472)
waitms(8)
move(484,471)
waitms(50)
lUp(484,471)
waitms(50)
move(483,469)
waitms(9)
move(481,466)
waitms(7)
move(480,461)
waitms(8)
move(479,457)
waitms(8)
move(474,447)
waitms(9)
move(470,439)
waitms(6)
move(463,432)
waitms(10)
move(458,424)
waitms(8)
move(453,418)
waitms(7)
move(448,413)
waitms(9)
move(445,409)
waitms(8)
move(443,407)
waitms(8)
move(440,403)
waitms(8)
move(437,402)
waitms(8)
move(434,400)
waitms(7)
move(433,399)
waitms(8)
move(432,398)
waitms(9)
move(432,397)
waitms(23)
move(431,397)
waitms(50)
lDown(431,397)
waitms(50)
move(430,398)
waitms(0)
lUp(430,398)
waitms(100)
move(429,398)
waitms(25)
move(428,398)
waitms(16)
move(427,398)
waitms(32)
move(426,398)
waitms(7)
move(426,397)
waitms(41)
move(426,396)
waitms(200)
keyDown(17)
waitms(0)
keyDown(162)
waitms(200)
keyDown(65)
waitms(6)
move(426,395)
waitms(164)
keyUp(65)
waitms(100)
keyDown(86)
waitms(100)
keyUp(86)
waitms(96)
move(427,395)
waitms(24)
move(428,395)
waitms(8)
move(429,396)
waitms(2)
keyUp(17)
waitms(0)
keyUp(162)
waitms(6)
move(433,401)
waitms(8)
move(436,403)
waitms(8)
move(438,405)
waitms(8)
move(441,407)
waitms(9)
move(443,410)
waitms(8)
move(448,412)
waitms(7)
move(451,415)
waitms(8)
move(455,417)
waitms(9)
move(457,418)
waitms(8)
move(459,419)
waitms(8)
move(462,420)
waitms(8)
move(464,421)
waitms(8)
move(468,423)
waitms(17)
move(470,424)
waitms(39)
move(470,425)
waitms(8)
move(471,425)
waitms(8)
move(471,426)
waitms(8)
move(471,427)
waitms(8)
move(472,429)
waitms(8)
move(475,432)
waitms(8)
move(475,434)
waitms(7)
move(477,438)
waitms(8)
move(479,441)
waitms(8)
move(480,444)
waitms(8)
move(482,449)
waitms(8)
move(484,452)
waitms(7)
move(486,455)
waitms(9)
move(488,458)
waitms(7)
move(489,460)
waitms(9)
move(489,462)
waitms(8)
move(489,463)
waitms(6)
move(490,465)
waitms(8)
move(490,467)
waitms(8)
move(491,470)
waitms(8)
move(493,474)
waitms(8)
move(494,478)
waitms(9)
move(496,484)
waitms(7)
move(496,488)
waitms(9)
move(497,494)
waitms(8)
move(497,497)
waitms(8)
move(498,501)
waitms(7)
move(499,504)
waitms(8)
move(499,505)
waitms(8)
move(500,506)
waitms(9)
move(500,507)
waitms(8)
move(500,508)
waitms(8)
move(500,507)
waitms(8)
move(500,506)
waitms(8)
move(499,506)
waitms(16)
move(499,505)
waitms(104)
lDown(499,505)
waitms(8)
move(499,504)
waitms(105)
lUp(499,504)
waitms(600)
// deleted
waitms(0)
// deleted
waitms(610)
keyUp(18)
waitms(0)
keyUp(164)
Вот не понятно зачем там INC вообще....Code: (clickermann) [Select]GETSCREEN
FOR($i=1,$i<6)
IF_PICTURE_IN (0,0, $_xmax,$_ymax,STRCONCAT($i,".bmp"), -1, 100)
SWITCH($i)
CASE(1)
#include "1.cms"
CASE(2)
#include "2.cms"
CASE(3)
#include "3.cms"
CASE(4)
#include "4.cms"
CASE(5)
#include "5.cms"
END_SWITCH
WAITMS(500)
$i=999 // выходим из цикла
END_IF
END_CYC
WAITMS(50)
Не стоит приуменьшать свои способности, определённо, что вы искушённый пользователь Clickermann, уже не раз замеченный на этом форуме.вообще-вообще ничего или хоть что-то работает?
Вы ведь без соединения должны были проверять.
А как соединить, я ещё пока новичок, пытаюсь понять, как это работает.
вообще-вообще ничего или хоть что-то работает?
Вы ведь без соединения должны были проверять.
Code: (clickermann) [Select]GETSCREEN
IF_PICTURE_IN (0,0, $_xmax,$_ymax, "1.bmp", -1, 100)
#include "1.cms"
WAITMS(500)
else
IF_PICTURE_IN (0,0, $_xmax,$_ymax, "2.bmp", -1, 100)
#include "2.cms"
WAITMS(500)
else
IF_PICTURE_IN (0,0, $_xmax,$_ymax, "3.bmp", -1, 100)
#include "3.cms"
WAITMS(500)
else
IF_PICTURE_IN (0,0, $_xmax,$_ymax, "4.bmp", -1, 100)
#include "4.cms"
WAITMS(500)
else
IF_PICTURE_IN (0,0, $_xmax,$_ymax, "5.bmp", -1, 100)
#include "5.cms"
WAITMS(500)
else
WAITMS(100)
END_IF
END_IF
END_IF
END_IF
END_IF
Code: (clickermann) [Select]#include "1.cms"
Файлы 1.cms 2.cms 3.cms 4.cms 5.cms должны лежать рядом с основным скриптом.