Author Topic: Помощь в написание алгоритма для браузера  (Read 2246 times)

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GAGlord

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вообщем я написал простой алгоритм для копирования этих символов
мне нужно что бы как только этот ключ был зелёным исполнялся алгоритм (скрин в самом низу)
если что то вот сам сайт (мб кому то координаты нужны :o) https://uc.zone/
вот сам алгоритм
Code: (clickermann) [Select]
// RECORDED SCRIPT 26.04.2019
// waitms correction
$S_CORR = 0
waitms(8 + $S_CORR)
move(318,414)
waitms(16 + $S_CORR)
move(318,413)
waitms(24 + $S_CORR)
move(318,411)
waitms(32 + $S_CORR)
move(318,410)
waitms(39 + $S_CORR)
move(318,409)
waitms(40 + $S_CORR)
move(318,408)
waitms(25 + $S_CORR)
move(317,407)
waitms(40 + $S_CORR)
move(317,406)
waitms(24 + $S_CORR)
move(316,405)
waitms(71 + $S_CORR)
move(316,404)
waitms(65 + $S_CORR)
move(315,403)
waitms(144 + $S_CORR)
  lDown(315,403)
waitms(184 + $S_CORR)
move(316,403)
waitms(7 + $S_CORR)
move(317,403)
waitms(9 + $S_CORR)
move(320,403)
waitms(7 + $S_CORR)
move(322,404)
waitms(10 + $S_CORR)
move(324,404)
waitms(7 + $S_CORR)
move(328,404)
waitms(8 + $S_CORR)
move(330,404)
waitms(8 + $S_CORR)
move(334,405)
waitms(7 + $S_CORR)
move(338,405)
waitms(9 + $S_CORR)
move(342,405)
waitms(8 + $S_CORR)
move(348,405)
waitms(8 + $S_CORR)
move(353,405)
waitms(9 + $S_CORR)
move(359,405)
waitms(7 + $S_CORR)
move(363,405)
waitms(8 + $S_CORR)
move(367,405)
waitms(8 + $S_CORR)
move(371,405)
waitms(8 + $S_CORR)
move(374,405)
waitms(8 + $S_CORR)
move(377,405)
waitms(8 + $S_CORR)
move(380,405)
waitms(8 + $S_CORR)
move(383,405)
waitms(8 + $S_CORR)
move(384,405)
waitms(7 + $S_CORR)
move(386,406)
waitms(8 + $S_CORR)
move(387,406)
waitms(9 + $S_CORR)
move(389,407)
waitms(8 + $S_CORR)
move(390,407)
waitms(8 + $S_CORR)
move(391,407)
waitms(7 + $S_CORR)
move(392,407)
waitms(8 + $S_CORR)
move(394,407)
waitms(9 + $S_CORR)
move(397,407)
waitms(8 + $S_CORR)
move(398,407)
waitms(8 + $S_CORR)
move(402,408)
waitms(7 + $S_CORR)
move(403,408)
waitms(8 + $S_CORR)
move(406,409)
waitms(9 + $S_CORR)
move(408,409)
waitms(8 + $S_CORR)
move(410,409)
waitms(8 + $S_CORR)
move(411,409)
waitms(8 + $S_CORR)
move(412,409)
waitms(7 + $S_CORR)
move(414,409)
waitms(9 + $S_CORR)
move(415,409)
waitms(8 + $S_CORR)
move(416,409)
waitms(7 + $S_CORR)
move(418,409)
waitms(17 + $S_CORR)
move(419,409)
waitms(8 + $S_CORR)
move(421,409)
waitms(15 + $S_CORR)
move(422,409)
waitms(9 + $S_CORR)
move(423,409)
waitms(8 + $S_CORR)
move(424,409)
waitms(8 + $S_CORR)
move(425,409)
waitms(16 + $S_CORR)
move(426,409)
waitms(22 + $S_CORR)
move(427,409)
waitms(9 + $S_CORR)
move(428,409)
waitms(15 + $S_CORR)
move(429,409)
waitms(9 + $S_CORR)
move(430,409)
waitms(8 + $S_CORR)
move(431,409)
waitms(8 + $S_CORR)
move(432,409)
waitms(16 + $S_CORR)
move(434,409)
waitms(16 + $S_CORR)
move(435,409)
waitms(9 + $S_CORR)
move(436,409)
waitms(7 + $S_CORR)
move(437,409)
waitms(16 + $S_CORR)
move(438,409)
waitms(24 + $S_CORR)
move(439,409)
waitms(24 + $S_CORR)
move(440,409)
waitms(8 + $S_CORR)
move(441,409)
waitms(16 + $S_CORR)
move(443,408)
waitms(8 + $S_CORR)
move(444,407)
waitms(16 + $S_CORR)
move(445,407)
waitms(399 + $S_CORR)
  lUp(445,407)
waitms(134 + $S_CORR)
  keyDown(17)
waitms(0 + $S_CORR)
  keyDown(162)
waitms(170 + $S_CORR)
move(444,407)
waitms(25 + $S_CORR)
move(443,406)
waitms(24 + $S_CORR)
move(442,406)
waitms(7 + $S_CORR)
move(441,406)
waitms(2 + $S_CORR)
  keyDown(67)
waitms(40 + $S_CORR)
move(440,405)
waitms(23 + $S_CORR)
move(440,404)
waitms(24 + $S_CORR)
move(439,404)
waitms(8 + $S_CORR)
move(438,403)
waitms(8 + $S_CORR)
move(437,402)
waitms(8 + $S_CORR)
move(436,400)
waitms(8 + $S_CORR)
move(434,399)
waitms(8 + $S_CORR)
move(432,396)
waitms(7 + $S_CORR)
move(427,393)
waitms(9 + $S_CORR)
move(422,388)
waitms(8 + $S_CORR)
move(419,384)
waitms(7 + $S_CORR)
move(413,379)
waitms(9 + $S_CORR)
move(408,375)
waitms(8 + $S_CORR)
move(400,368)
waitms(8 + $S_CORR)
move(394,360)
waitms(8 + $S_CORR)
move(389,352)
waitms(8 + $S_CORR)
move(382,342)
waitms(8 + $S_CORR)
move(376,330)
waitms(8 + $S_CORR)
move(370,319)
waitms(7 + $S_CORR)
move(364,303)
waitms(9 + $S_CORR)
move(357,286)
waitms(4 + $S_CORR)
  keyUp(17)
waitms(1 + $S_CORR)
  keyUp(162)
waitms(2 + $S_CORR)
move(350,269)
waitms(0 + $S_CORR)
  keyUp(67)
waitms(8 + $S_CORR)
move(342,242)
waitms(8 + $S_CORR)
move(333,219)
waitms(8 + $S_CORR)
move(321,188)
waitms(9 + $S_CORR)
move(313,158)
waitms(7 + $S_CORR)
move(307,137)
waitms(7 + $S_CORR)
move(305,126)
waitms(9 + $S_CORR)
move(305,115)
waitms(8 + $S_CORR)
move(305,107)
waitms(8 + $S_CORR)
move(305,100)
waitms(9 + $S_CORR)
move(305,95)
waitms(6 + $S_CORR)
move(306,89)
waitms(9 + $S_CORR)
move(307,84)
waitms(8 + $S_CORR)
move(310,76)
waitms(8 + $S_CORR)
move(310,74)
waitms(8 + $S_CORR)
move(312,70)
waitms(7 + $S_CORR)
move(313,67)
waitms(9 + $S_CORR)
move(315,64)
waitms(8 + $S_CORR)
move(316,62)
waitms(8 + $S_CORR)
move(317,59)
waitms(9 + $S_CORR)
move(317,58)
waitms(7 + $S_CORR)
move(319,56)
waitms(7 + $S_CORR)
move(319,55)
waitms(9 + $S_CORR)
move(320,54)
waitms(8 + $S_CORR)
move(321,52)
waitms(8 + $S_CORR)
move(321,50)
waitms(8 + $S_CORR)
move(322,48)
waitms(9 + $S_CORR)
move(323,47)
waitms(6 + $S_CORR)
move(323,45)
waitms(8 + $S_CORR)
move(323,44)
waitms(16 + $S_CORR)
move(323,43)
waitms(57 + $S_CORR)
move(323,42)
waitms(24 + $S_CORR)
move(324,41)
waitms(7 + $S_CORR)
move(324,40)
waitms(8 + $S_CORR)
move(325,39)
waitms(9 + $S_CORR)
move(325,38)
waitms(16 + $S_CORR)
move(325,37)
waitms(8 + $S_CORR)
move(325,36)
waitms(9 + $S_CORR)
move(325,35)
waitms(15 + $S_CORR)
move(325,34)
waitms(16 + $S_CORR)
move(325,33)
waitms(8 + $S_CORR)
move(326,32)
waitms(16 + $S_CORR)
move(326,31)
waitms(8 + $S_CORR)
move(326,30)
waitms(16 + $S_CORR)
move(327,29)
waitms(8 + $S_CORR)
move(327,28)
waitms(7 + $S_CORR)
move(327,27)
waitms(9 + $S_CORR)
move(327,26)
waitms(33 + $S_CORR)
move(327,25)
waitms(23 + $S_CORR)
  lDown(327,25)
waitms(128 + $S_CORR)
  lUp(327,25)
waitms(112 + $S_CORR)
move(327,27)
waitms(8 + $S_CORR)
move(329,29)
waitms(8 + $S_CORR)
move(329,31)
waitms(8 + $S_CORR)
move(329,32)
waitms(8 + $S_CORR)
move(332,37)
waitms(8 + $S_CORR)
move(332,40)
waitms(8 + $S_CORR)
move(334,43)
waitms(8 + $S_CORR)
move(334,47)
waitms(7 + $S_CORR)
move(336,53)
waitms(9 + $S_CORR)
move(337,59)
waitms(9 + $S_CORR)
move(340,64)
waitms(7 + $S_CORR)
move(345,74)
waitms(8 + $S_CORR)
move(350,83)
waitms(10 + $S_CORR)
move(357,94)
waitms(6 + $S_CORR)
move(361,102)
waitms(9 + $S_CORR)
move(367,111)
waitms(7 + $S_CORR)
move(373,120)
waitms(9 + $S_CORR)
move(379,128)
waitms(7 + $S_CORR)
move(386,138)
waitms(7 + $S_CORR)
move(394,150)
waitms(9 + $S_CORR)
move(403,161)
waitms(10 + $S_CORR)
move(410,171)
waitms(6 + $S_CORR)
move(419,183)
waitms(8 + $S_CORR)
move(427,196)
waitms(7 + $S_CORR)
move(440,213)
waitms(9 + $S_CORR)
move(449,229)
waitms(8 + $S_CORR)
move(460,243)
waitms(8 + $S_CORR)
move(470,257)
waitms(8 + $S_CORR)
move(478,267)
waitms(8 + $S_CORR)
move(484,277)
waitms(8 + $S_CORR)
move(492,288)
waitms(9 + $S_CORR)
move(500,297)
waitms(7 + $S_CORR)
move(507,307)
waitms(8 + $S_CORR)
move(514,314)
waitms(8 + $S_CORR)
move(522,323)
waitms(7 + $S_CORR)
move(530,332)
waitms(9 + $S_CORR)
move(538,338)
waitms(8 + $S_CORR)
move(546,345)
waitms(9 + $S_CORR)
move(552,349)
waitms(6 + $S_CORR)
move(560,353)
waitms(8 + $S_CORR)
move(566,356)
waitms(9 + $S_CORR)
move(570,359)
waitms(8 + $S_CORR)
move(573,360)
waitms(8 + $S_CORR)
move(577,364)
waitms(8 + $S_CORR)
move(580,365)
waitms(8 + $S_CORR)
move(584,369)
waitms(8 + $S_CORR)
move(586,371)
waitms(8 + $S_CORR)
move(590,375)
waitms(8 + $S_CORR)
move(591,376)
waitms(8 + $S_CORR)
move(595,381)
waitms(7 + $S_CORR)
move(598,384)
waitms(9 + $S_CORR)
move(601,387)
waitms(8 + $S_CORR)
move(604,391)
waitms(7 + $S_CORR)
move(607,394)
waitms(9 + $S_CORR)
move(609,396)
waitms(8 + $S_CORR)
move(611,398)
waitms(8 + $S_CORR)
move(613,398)
waitms(8 + $S_CORR)
move(614,400)
waitms(8 + $S_CORR)
move(616,401)
waitms(8 + $S_CORR)
move(618,403)
waitms(8 + $S_CORR)
move(619,404)
waitms(8 + $S_CORR)
move(621,405)
waitms(8 + $S_CORR)
move(622,407)
waitms(8 + $S_CORR)
move(624,409)
waitms(8 + $S_CORR)
move(625,411)
waitms(8 + $S_CORR)
move(627,414)
waitms(8 + $S_CORR)
move(628,415)
waitms(8 + $S_CORR)
move(630,417)
waitms(8 + $S_CORR)
move(630,418)
waitms(8 + $S_CORR)
move(631,419)
waitms(8 + $S_CORR)
move(632,420)
waitms(8 + $S_CORR)
move(635,424)
waitms(7 + $S_CORR)
move(635,426)
waitms(8 + $S_CORR)
move(637,427)
waitms(8 + $S_CORR)
move(638,430)
waitms(7 + $S_CORR)
move(640,433)
waitms(9 + $S_CORR)
move(641,434)
waitms(7 + $S_CORR)
move(643,436)
waitms(8 + $S_CORR)
move(643,437)
waitms(9 + $S_CORR)
move(644,438)
waitms(8 + $S_CORR)
move(645,440)
waitms(16 + $S_CORR)
move(646,441)
waitms(8 + $S_CORR)
move(646,442)
waitms(8 + $S_CORR)
move(647,443)
waitms(7 + $S_CORR)
move(647,445)
waitms(9 + $S_CORR)
move(648,447)
waitms(7 + $S_CORR)
move(649,448)
waitms(10 + $S_CORR)
move(650,450)
waitms(7 + $S_CORR)
move(651,451)
waitms(8 + $S_CORR)
move(651,452)
waitms(8 + $S_CORR)
move(652,453)
waitms(8 + $S_CORR)
move(653,454)
waitms(16 + $S_CORR)
  lDown(653,454)
waitms(152 + $S_CORR)
  lUp(653,454)
waitms(104 + $S_CORR)
move(654,454)
waitms(8 + $S_CORR)
move(654,455)
waitms(7 + $S_CORR)
move(655,455)
waitms(9 + $S_CORR)
move(657,457)
waitms(8 + $S_CORR)
move(658,458)
waitms(8 + $S_CORR)
move(660,460)
waitms(8 + $S_CORR)
move(661,461)
waitms(7 + $S_CORR)
move(663,462)
waitms(9 + $S_CORR)
move(663,463)
waitms(5 + $S_CORR)
  keyDown(17)
waitms(1 + $S_CORR)
  keyDown(162)
waitms(2 + $S_CORR)
move(665,465)
waitms(8 + $S_CORR)
move(667,466)
waitms(8 + $S_CORR)
move(667,467)
waitms(8 + $S_CORR)
move(668,468)
waitms(8 + $S_CORR)
move(668,469)
waitms(7 + $S_CORR)
move(669,469)
waitms(9 + $S_CORR)
move(669,470)
waitms(8 + $S_CORR)
move(670,472)
waitms(8 + $S_CORR)
move(670,473)
waitms(7 + $S_CORR)
move(670,474)
waitms(8 + $S_CORR)
move(671,474)
waitms(9 + $S_CORR)
move(671,475)
waitms(7 + $S_CORR)
move(671,476)
waitms(9 + $S_CORR)
move(671,477)
waitms(8 + $S_CORR)
move(672,477)
waitms(8 + $S_CORR)
move(672,478)
waitms(7 + $S_CORR)
move(672,479)
waitms(9 + $S_CORR)
move(672,480)
waitms(7 + $S_CORR)
move(673,480)
waitms(3 + $S_CORR)
  keyDown(86)
waitms(6 + $S_CORR)
move(674,481)
waitms(9 + $S_CORR)
move(674,482)
waitms(7 + $S_CORR)
move(674,483)
waitms(8 + $S_CORR)
move(675,485)
waitms(16 + $S_CORR)
move(675,486)
waitms(7 + $S_CORR)
move(676,489)
waitms(17 + $S_CORR)
move(676,491)
waitms(8 + $S_CORR)
move(677,492)
waitms(8 + $S_CORR)
move(677,493)
waitms(8 + $S_CORR)
move(678,495)
waitms(8 + $S_CORR)
move(678,496)
waitms(8 + $S_CORR)
move(679,497)
waitms(8 + $S_CORR)
move(680,499)
waitms(16 + $S_CORR)
move(680,501)
waitms(16 + $S_CORR)
move(680,502)
waitms(5 + $S_CORR)
  keyUp(86)
waitms(3 + $S_CORR)
move(681,503)
waitms(12 + $S_CORR)
  keyUp(17)
waitms(1 + $S_CORR)
  keyUp(162)
waitms(2 + $S_CORR)
move(682,505)
waitms(16 + $S_CORR)
move(682,507)
waitms(9 + $S_CORR)
move(682,508)
waitms(8 + $S_CORR)
move(683,509)
waitms(8 + $S_CORR)
move(683,510)
waitms(8 + $S_CORR)
move(684,512)
waitms(20 + $S_CORR)
move(684,513)
waitms(12 + $S_CORR)
move(684,514)
waitms(11 + $S_CORR)
move(685,515)
waitms(13 + $S_CORR)
move(685,516)
waitms(8 + $S_CORR)
move(686,516)
waitms(16 + $S_CORR)
move(686,518)
waitms(24 + $S_CORR)
move(686,519)
waitms(0 + $S_CORR)
  lDown(686,519)
waitms(147 + $S_CORR)
  lUp(686,519)
waitms(716 + $S_CORR)
move(686,520)
waitms(18 + $S_CORR)
move(683,519)
waitms(7 + $S_CORR)
move(677,516)
waitms(7 + $S_CORR)
move(670,513)
waitms(9 + $S_CORR)
move(663,511)
waitms(8 + $S_CORR)
move(657,509)
waitms(8 + $S_CORR)
move(650,507)
waitms(8 + $S_CORR)
move(643,504)
waitms(8 + $S_CORR)
move(636,504)
waitms(8 + $S_CORR)
move(631,501)
waitms(8 + $S_CORR)
move(625,499)
waitms(8 + $S_CORR)
move(618,496)
waitms(9 + $S_CORR)
move(613,494)
waitms(7 + $S_CORR)
move(607,492)
waitms(8 + $S_CORR)
move(601,489)
waitms(7 + $S_CORR)
move(596,486)
waitms(9 + $S_CORR)
move(586,483)
waitms(8 + $S_CORR)
move(577,479)
waitms(8 + $S_CORR)
move(566,475)
waitms(8 + $S_CORR)
move(557,470)
waitms(7 + $S_CORR)
move(542,464)
waitms(9 + $S_CORR)
move(530,461)
waitms(7 + $S_CORR)
move(517,458)
waitms(8 + $S_CORR)
move(503,454)
waitms(9 + $S_CORR)
move(488,452)
waitms(8 + $S_CORR)
move(476,450)
waitms(7 + $S_CORR)
move(464,448)
waitms(9 + $S_CORR)
move(455,446)
waitms(8 + $S_CORR)
move(444,444)
waitms(8 + $S_CORR)
move(436,443)
waitms(8 + $S_CORR)
move(426,440)
waitms(8 + $S_CORR)
move(418,438)
waitms(8 + $S_CORR)
move(409,436)
waitms(8 + $S_CORR)
move(402,434)
waitms(7 + $S_CORR)
move(397,432)
waitms(8 + $S_CORR)
move(391,430)
waitms(9 + $S_CORR)
move(385,428)
waitms(8 + $S_CORR)
move(382,426)
waitms(7 + $S_CORR)
move(380,426)
waitms(9 + $S_CORR)
move(376,424)
waitms(7 + $S_CORR)
move(375,424)
waitms(9 + $S_CORR)
move(373,423)
waitms(8 + $S_CORR)
move(372,423)
waitms(16 + $S_CORR)
move(371,422)
waitms(7 + $S_CORR)
move(370,422)
waitms(57 + $S_CORR)
  lDown(370,422)
waitms(128 + $S_CORR)
  lUp(370,422)
// FINISH AT 13:43:35
100 рубасов скину тому кто первый поможет с этим
« Last Edit: April 26, 2019, 04:05:55 PM by Oraven »

Космич

  • Активный участник
  • ***
  • Posts: 265
    • View Profile
это прекрасно  :D
«Иногда ты ваяешь до тех пор, пока до тебя не дойдёт, что именно ты делаешь.»

GAGlord

  • Зашел в гости
  • *
  • Posts: 3
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просто прикол в том что кто то еще скорее всего использует софт
ключ дается 1 примерно в 20 минут(руками я его пробовал активировать и ничего)
деньгами никто не будет кидаться это ключ для приватного софта на 1 день
в этой теме я хотел узнать как мне добавить условие с считыванием зеленого цвета(писать координаты в ручную проблематично) и с условием(if) в этой программе я не знаком :'( :'(

GAGlord

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Вероятно рубасами будут кидаться за помощь в  получении зелёного ключа, раз сам автор темы не потрудился его приложить?
Все силы ушли на написание этого простого алгоритма.

там схема кто не успел тот опоздал
так что алгоритм чисто для себя